A University project in which we designed and developed a fun, 2D shooter multiplayer party game for PC. The game scored the highest grade out of any other projects that year with ninety-five percent and was nominated for the “Game of the Year” award at Sheffield Hallam. Overall the project took around twelve days to complete and we were required to document much of our work and processes to show our development, during this time I worked closely with a team of 5 people and gained confidence in leadership, communication and time management.
Demo of the game being played.